
Procedural Tree
Controls
| Move | Arrow on Screen |
Gameplay video
Technology Used
| Game Engine | Unity |
| Programming Language | C# |
Project Details
- Overview: Demonstrating the L system rules to generate procedural tree
- Code and Design: I have designed code framework on the basis of rule of L System and Line Renderer to create the branch and instantiated the another branch on previous branch location using the string data
- Link: GitHub "Click Here"
| Status | Released |
| Platforms | HTML5 |
| Author | Sravan Kairamkonda |
| Made with | Unity |

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